Under the clock

Game Jams

Short deadlines, sharp constraints. Here's every jam I've entered — theme, role, and what shipped at the end of the timer.

5Total Game Jams
5Games Completed
2Awards / Placements
340+Hours Spent
Blade in the Storm thumbnail
Chill Jam #14 Results Online

Blade in the Storm

A fast, reactive survival entry built for a chill-paced jam with a strong focus on feel, pacing, and improvisation.

ThemeChaos
Duration14 days
Team SizeSolo
RoleProgrammer
Box Collider 2D thumbnail
Mini Jam #54 Duality Jam

Box Collider 2D

An arcade-inspired experiment that leaned into tight movement, wave pressure, and compact progression.

ThemeDuality
Duration3 Days
Team SizeSolo
RoleProgrammer
Overdrive thumbnail
Minimalist Game Jam Minimalist Entry

Overdrive

A compact survival arcade built around simple visuals and a very high-skill ceiling.

ThemeMinimalist
Duration5 Days
Team SizeSolo
RoleProgrammer
Gravity Falls thumbnail
Didzis Game Jam #1 Puzzle Entry

Gravity Falls

A gravity-based puzzle entry that focused on mechanical clarity, level flow, and satisfying resets.

ThemeGravity Button
Duration3 Days
Team SizeSolo
RoleProgrammer
Singularity thumbnail
SOFTEC Game Jam 2026 Entry Added

Singularity

An ambitious jam entry that expands into a larger sci-fi concept with a focus on pacing and experimentation.

ThemePhysics
Duration2 Days
Team Size3
Role3D Designer